TourouRank of Summon: D
Element Affinity: Katon
Family: Moth
Personality: Tourou has a very strong inverted personality, not enjoying social interaction with people who he isn't familiar with and often will act shy and/or annoyed around new people. After one gets to know him though and he warms up to them he is a very fun person, enjoying the playing of games with the people he deems his friends as well as eating not only leaves and other normal moth foods but also anything that humans eat as he feels that by eating their style of food he can better understand them.
Size: 3'1" 63.5 lb
Description: Tourou is still in his larval stage of life, not quite being of age to undergo his metamorphosis, he has a brown body with six short legs. A 'mane' of white fur surrounds the entire front half of his body with the exception of the area around his eyes. While his eyes appear to be blue and styled like a human eye with an iris and pupil they are actually tiny hexagonal lenses that are to small to see unless viewed at extremely close range. The final thing that defines him is the five red-orange horns that surround his head, these horns are highly potent in katon chakra and are his focus points for using fire in combat.
- Appearance:
Abilities/Techniques: Base Speed: Since he is still a larva Tourou is unable to fly yet so he must rely on his land-based movement which is rather impressive for a moth. He can top out at 15 mph matching him easily with the average genin.
Ember: After a round of building flames on the end of his horns, Tourou launches a softball sized sphere of flame from each horn (for a total of five) that all fly forward for a maximum of 50 feet at 20 mph. These flames are able to cause second degree burns on contact. After use of this technique there is a 3 round cool down before it can be performed again.
Flame Charge: By building flames on the tips of each of his horns for a post and then thrusting the built up fire backward Tourou is able to move at an increased speed. While using this technique the moth's speed is increased to 20 mph for a single post, the power gained from this increased speed allows him to break through wood 3 inches thick and cause severe bruising to people and animals. 2 round cool down.
Flame Wheel: After a round of building up flames on his horns Tourou stabilizes them and then forms the fire as a cloak around his body before curling himself into a ball. While curled up he rolls himself around at an increased speed of 25 mph, the flame cloak causes 2nd degree burns on contact and lasts for 2 posts. 3 round cool down after use.