Monkey The five stages of the initial summoning process:
1.Baby. The first summoned stage is in a newly born form, it doesn't have much hair and is oddly given a sort of diaper made from cloth. It is about a foot in height and has a small nub for a tail. Since it is in a newly born stage all it does is pretty much make monkey noises until it un-summons.2.Toddler. The second stage is a bit more advanced then the first stage and is about a foot and a half in height and has about 5 inches of tail grown. It can move and understand somethings at this stage and has more hair. It can somewhat speak, but is usually not understandable. Once summoned it approaches the user, latching onto their leg, trying to identifying them until it gets un-summoned.3.Teen. The teenage form has grown quite a lot now being 4'10 and tail is about 2 feet long. It's teeth have started to mature but they aren't that sharp yet and now the ability to speak normally. It now recognizes the summoner as it's master though isn't very obedient yet. It usually roams around and searches for food and until it is un-summoned.4.Young Adult. The monkey is now almost fully grown now being about 6 feet tall and tail is about 3 and a half feet long. It's teeth are now quite sharp and has grown a somewhat more deep voice. It now recognizes it's master as it's partner. When it is summoned the user must create a friendship with him and once that happens it disappears.5.Adult. Now the monkey has become an adult and reached its full height. It accepts the partner as a real close friend, and can now fight along side the summoner.Free Use Summons:
C Rank SummonShikimoRank of Summon: C
Element Affinity: Katon
Family: Monkey
Personality: Shikimo is somewhat of a loud mouthed adolescent. He is quite overconfident and arrogant, he is hard-headed usually only doing things he wants too, often ignoring the user while eating banana's, though eventually he will listen to the summoner in due time. During battle if he wants to fight the opponent, he'll often dedicate himself to defeating them with flashy moves and hot headed remarks.
Size: 5'11
Description: - Spoiler:
Abilities/Techniques: Base Speed: Shikimo can run at speeds of a normal chuunin. (25 mph)
Speech: Like most summons, Shikimo is able to speak like a human.
Rocket Punch: Requires a round of charging. After the charge, Shikimo coats his fist with fire chakra. He can then punch into his enemy with enough force to cause major bruising to the skin, and bone. The fire can cause second degree burn to the area hit for 3 posts. Cooldown of 4
Fire Fang: Requires a round of charging. After the charge, Shikimo channels fire chakra to his teeth, then bites onto the opponent about an inch deep. The bite itself can break skin and cause minor wound and some blood lose, it can also cause 1st degree burns to the area bite for 4 posts. Cooldown of 5
Fire Rain: Requires a round of charging. After the charge, shikimo shoots a vary of small balls of fire an inch wide and in height, and about 50 are shot into the air. It then descends at about 35 mph and covers about a 15 meter radius. It goes around the opponent causing first degree with fractures and dds up as more hit in the same spot. Cooldown of 7.
B Rank SummomMenmoRank of Summon: B
Element Affinity: Yōton
Family: Monkey
Personality: Menmo is quite calm and collected and respects his summoner as a master and friend. He usually responds to the summoner with no questions asked. During battle he fights with more precise attacks, trying to find the opponents weaknesses and strengths, using them against the opponent.
Size: 7'5
Description: - Spoiler:
Abilities/Techniques: Base Speed: Menmo can run at speeds of a normal special jounin. (35 mph)
Speech: Like most summons, Menmo is able to speak like a human.
Lava Spear: One post charge. After the charge, Menmo forms a small arrow of lava, about 2 inches wide and long in his mouth. He then shoots it forward making a somewhat pole of lava appear directly behind it, that is about 2 feet long and 2 inches wide. It can pierce through most material, it's limit being steel. If it hits another person, it pierces through the skin and bone about 3 cm's in and cause third degree burn to the area. After 40 meters, the spear disappears and it goes at 60 mph. Cool down of 6 posts.
Diablo Leg: One post charge. After the charge, Menmo covers his right leg with lava chakra. The charges at the enemy, jumping slightly into the air, then spins once trying to deliver a powerful kick to the chest area. The kick has enough power to severely bruise skin, muscle, and bone, as well as break a bone in two. Also it can cause second degree medium sized burns to the area. Cool down of 7 posts.
Meteor Eruption: One post charge. After the charge, Menmo shoots a vary of magma balls the size of softballs into the sky from his mouth, about 30 are shot and decend at about 15 to 20 mph and cover a 30 meter radius. It then descends onto the area of the opponent causing major burn damage and enormous amounts of area damage. It is able to melt through tissue all the way to the bone. Cooldown of 8
A Rank SummomMorikaiRank of Summon: A
Element Affinity: Yōton
Family: Monkey
Personality: Morikai is one of the most powerful and serious of the monkey family. He is very proud of himself and his skills and doesn't like to lose. He fights using his superior dominance and strength to defeat enemies with ease. Though he has his serious personality he is quite kind underneath, trying his best to keep his summoner from being hurt and fighting alongside them.
Size: 8'10
Description: - Spoiler:
Abilities/Techniques:Base Speed: Morikai can run at speeds of a normal jounin. (55 mph)
Speech: Like most summons, Morikai is able to speak like a human.
Magma Eruption: One post charge. After the charge, Morikai covers his fist with lava chakra, then punches a hole into the ground. Using the lava chakra to dig underground with the lava toward the opponent, then erupting under them. It causes severe 3rd degree burns if hit within the 10 feet area and a direct hit can melt to the bones. it goes up to 50 feet underground and travels at 50 mph, then when it shoots out it covers a 20 feet area around it. Cooldown of 6.
Magma Spheres: One post charge. After the charge, Morikai forms a sphere of lava chakra the size of a soccer ball in his mouth. He then shoots it toward the enemy, as two more follow, one more to the left and one more to the right and they stay the same size. It can pierce through most material up to steel. If it hits the opponent it can break bones and can melt through tissue and bone. After 50 meters it disappears, the sphere is 12 meters in diameter and goes at about 55 mph. cooldown of 7.
Magma Dominance: One post charge. After the charge, Morikai Channels lava chakra to his fist, then shoots a great number of magma fists at the opponent. When coming at the enemy it appears in the shape of a monkey growling. It can burn through most material up to steel and melt titanium with ease, and goes 40 meters before disappearing. If a person is hit with this it is capable of burning through tissue and bone. The fists are about 7 inches long and 10 inches wide and they travel at about 55 mph. Cooldown of 8 .