Moth The five stages of the initial summoning process:
1. Hatchling - As a hatchling a moth is almost unrecognizable for it's species, it appears as more of a rather small and pathetic looking earthworm. While the tiny animal (never more than an inch and a half long) will crawl around on the summoner's fingers for the duration of its stay it doesn't do anything else.
2. Larva - The larval state is a playful version, clearly a caterpillar at this point is is a deep green with blue markings on its side. Soft hairs reaching off its body to act as feelers as its eyes are still slightly underdeveloped. Just as before this stage will crawl on the summoner though it has much more energy and thus moves faster.
3. Pre-metamorphosis - The caterpillar has grown quite a bit since last time, nearly three to four inches long now and extremely fat. At this stage it is clear that the animal has been storing up nourishment within it's body for the next stage of its life. In addition to summoning the caterpillar the summoner brings the leaf it was munching on as well, it will ignore the summoner completely and continue eating until un-summoned.
4. Pupa - Just as you summoned the previous stage with something else, namely a leaf, this stage comes with something else as well. This time around it is a twig, the twig sticks itself out of the ground and attached to the end of it is a cocoon that has a dark brown coloration. This is by far the most boring stage to sit though and it only lasts a few minutes at which point the cocoon begins to shake and break apart before un-summoning.
5. Adult - This is the final growth cycle of a moth, that being the adult level where is it easy to distinguish it as a moth rather than a caterpillar. The moth is rather large though as it is one of the wild animals that lives among the summoning moths while still being a wild animal. It's wingspan is a massive ten inches, wings of brown and white mixes together to create the illusion of two eyes on it's back that stare into people's souls. After a few minutes of flying around the user, it un-summons itself after a while in a cloud of dust from its wings.
Free Use Summons:
C Rank SummonSoyokazeRank of Summon: C
Element Affinity: Fuuton
Family: Moth
Personality: A bit of a show off as well as a tad bit of a brute when fighting. Rather than most aerial stereotypes that are graceful and tactical with their moves and abilities Soyokaze is one to simply go all out at the start so that he can move on to the bragging that is sure to follow his victory.
Size: 3'11" (length) 4'8" (wingspan) 103 lb
Description: Soyokaze is a large moth that has taken a particular liking to the fuuton release of chakra. His body is a deep purple with yellow-brown antenna and wings that are unique in shape. While his eyes appear to be large yellow plates with three black holes in each they are actually tiny hexagonal lenses that allow him better sight even through a powerful gust of wind that have different colors in different area.
- Appearance:
Abilities/Techniques: Base Speed: Soyokaze is able to walk along at a speed of 15 mph, matching that of most genin
Flight: Like all fully developed moths Soyokaze has the ability to fly through the air at speeds much faster than he can on the ground. While in the air his base speed is increased to 30 mph
Gust: After building up air under his wings by flapping them for a post Soyokaze is able to release a gale of wind that is able to cut into things through force created by his power. This gust of wind is able to make two inch deep cuts on exposed flesh and one inch deep into iron. The gust's affected area is a cone in front of him that extends 30 feet. After using this ability he must wait 3 posts before it can be done again.
Whirlwind: After building up air under his wings by flapping them for a post Soyokaze is able to release a gale of wind that is able to push away things through force created by his power. Everything in this ability's affected area is thrown back slightly, causing anything under 300 pounds to be knocked down on one knee as well as moving backwards one to five feet. After using this ability he must wait 3 posts before it can be done again.
Silver Wind: The silver wind is an ability unique to Soyokaze, by releasing a large amount of the dust that rapidly forms on his moth wings he is able to gain increased speed from the dropped weight no longer holding him back. By using this ability he is able to increase his speed by 10 mph to a total of 40 mph in the air (this does not affect ground speed). The dust however quickly builds up again, making this boost only last a total of two posts. This ability gains it name from the silver trail the dust leaves as he flies around, it takes one round of shaking his wings free of dust to be performed and can only be done once per summoning.
B Rank SummomMuchiRank of Summon: B
Element Affinity: Fuuton
Family: Moth
Personality: Muchi is a loving moth that generally tends to not enjoy fighting. He enjoys playing games and smelling flowers in his free time instead and it is due to this love of flowers that he developed his powerful tongue lash. Due to his tongue being larger than most in proportion he felt sorry for the younger moths who could not yet fly but wanted to smell the high hanging flowers, he taught himself to shoot out his tongue and snap them down for the younglings to smell as well which further proves that even his combat abilities are not truly what they appear to be.
Size: 3'4" (length) 5'6" (wingspan) 87 lb
Description: While his actual body size is slightly smaller than other moths Muchi has a considerable wingspan to make up for it, making him faster than most other moth's his size. He has two large feelers sticking up from above his eyes which are much more sensitive than a normal moth's. His wings all end in three rectangular shapes that are orange on his also orange and yellow wings. his eyes are like all moths, made up of tiny hexagonal plates but his are so small that they appear to blend into a single plate complete with a circle of black plates in the center to appear as a pupil.
- Appearance:
Abilities/Techniques: Base Speed: Muchi is able to walk along at a speed of 25 mph, matching that of most chunin
Flight: Like all fully developed moths Muchi has the ability to fly through the air at speeds much faster than he can on the ground. While in the air his base speed is increased to 50 mph
Lashing Strike: Using his tongue Muchi has developed a sort of taijutsu technique that makes it so that when he intends for it to be his strikes with it are like that of a bull whip. The shot is as fast as a whip, shooting out at 40 mph but the last two inches of his tongue are much faster. Just like a whip the tip of his tongue moves so fast after being lashed out that it makes a loud snapping sound because it is breaking the sound barrier. This powerful lash is able to slice through titanium up to the few inches as the end that makes the snap, the remainder of it's length can slice steel making flesh peel away like nothing should it find itself at the end of his strike. His tongue, like all moth tongues, is extremely large in proportion to his body. Reaching out a maximum of 35 feet and able to make the strike at any given possible distance. One round build up for the ability with a three round cool down.
Change in Direction: Once per summoning Muchi is able to rapidly change the direction of his tongue in mid-strike. The change in direction however cannot redirect it behind him nor can it make a full 90 degree turn but anything less is possible.
Air Feelers: This ability grants Muchi the ability to feel around in the air and be aware of what is going on around him due to his highly developed senses. This ability while active makes it so that Muchi is able to tell exactly where everything is around him in a 25 foot sphere. This ability is passive to turn on but only lasts 3 posts before having to go on cool down. Cool down of 4 posts.
A Rank SummomMahōRank of Summon: A
Element Affinity: Fuuton
Family: Moth
Personality: While being a female makes most people think that she is a free spirited character or loving and motherly neither of these are true. Maho is an older and rather bitter moth, often even going as far as to drop her summoner if they are riding her outside of a situation that requires it. Her age though does grant her a large amount of wisdom, such as how easily it is to manipulate others into doing what she wants often even without the influence of her genjutsu powers. To summarize, a cranky old grandmother without a hobby.
Size: 20'7" (length) 35'4" (wingspan) 2500 lbs
Description: - Appearance:
Abilities/Techniques:Base Speed: Maho is able to walk along at a speed of 35 mph, almost matching that of the average tokubetsu jonin
Flight: Like all fully developed moths Maho has the ability to fly through the air at speeds much faster than she can on the ground. While in the air her base speed is increased to 65 mph. Being as large as she is Maho is also able to carry one passenger and go at full speed, a maximum number of two riders is possible but her speed will be halved until someone gets off.
Confusion: By emitting a sonic waver from her horns, Maho is able to jam the chakra signatures of everyone in the area, making them all blend together and appear everywhere at once. This doesn't do much against most people but against a sensory ninja this technique is perfect as it makes their abilities completely useless, this even extends into sensory techniques that feel just through the air or ground, and is even strong enough to jam the ultimate sensory ability. The Byakugan. When using the byakugan while this is active the user of the dojutsu will see nothing but a large range of colors similar to tripping acid. This technique is passive to activate but can only be maintained for up to three rounds with a five round cool down.
False Presence: This ability utilizes both the natural dust found on Maho's wings as well as her extraordinary understanding of genjutsu. By rapidly flapping her wings for a post to shake off a large amount of dust which then, unseen by anyone but her and her summoner, forms into an illusion of both her and the person that she was summoned by. Half the dust is used to create this illusion while the remaining half is for creating an aura of invisibility for both summoner and summon, while this technique is active though neither of them can attack but are allowed to dodge incoming attacks. This illusion acts as a fake clone, unable to cause any real damage but still able to cause a sensation of pain. Due to this illusion have physical form from the dust shaken off this can be combined with 'Confusion' to make it impossible to tell that it is a fake. As this 'clone' is made up of dust it can be dispersed early if hit by an A rank technique that is Fuuton, Doton or Suiton in nature. This clone can stay formed for three posts with a five round cool down.
Nightmare Eyes: This technique takes a round of charging beforehand to be performed, upon releasing the chakra the opponent only needs to look at Maho (this only affects the first to look at her) which will result in the world going black followed by two giant glowing golden eyes opening up in the sky that stare down at the affected person. The affected person is forced to look at the eyes in fear for the duration of the technique, if they dont look at the eyes their chakra is drained at a rate of 10 per round. While looking at the eyes the opponent is unable to see, hear or smell anything around them but while looking away they can hear and smell but are still unable to see regardless. This technique lasts for three posts and is only able to be used once per summoning.