| Takoda Technique Registration | |
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+7Sora Haru Shinobu Neo Bryn T. Stormblood Ayame Uchiha Takoda 11 posters |
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Takoda Chūnin
Character Age : 14 Posts : 517 Ryo : 4600
| Subject: Takoda Technique Registration Sun Dec 02, 2012 6:00 am | |
| The last bit of my free starting jutsu: Name: Bushin no Jutsu Rank of Jutsu: E Element Affinity: N/A Type: Ninjutsu Distance: Self Description: Requires handseals. This is the most basic of cloning techniques that is the pretense of all other elemental clones. These clones have no substance at all and only look like the user and can do no form of attacking or physical contact with the enemy. 2 post cooldown with the clones lasting 4. This Jutsu is where the clone rules will be implemented, you may only use up to your ranks limit with ANY clone, not just these ones. The cloning table goes as such: D-rank: 10 clones C-rank: 15 clones B-rank: 20 clones A-rank: 25 clones S-rank: 30 clones Name: Henge No Jutsu Rank of Jutsu: E Element Affinity: N/A Type: Ninjutsu Distance: Self Description: Requires Handseals. This is considered one of the most difficult of the E-rank techniques. It changes the users appearance of the user to anything they are capable of picturing in their minds clearly so it makes it quite hard to use mid-combat as the vision in their mind may be skewed because of the pressure. Also it doesn't give them the abilities of what they change it to, for example, if one were to turn into a hawk they would not be able to fly. Lasts for 4 posts, or until the user is struck with the force of anything that of a D-ranks punch or higher, and has a cooldown of 2 posts. Name: Kwarmi no Jutsu Rank of Jutsu: E Element Affinity: N/A Type: Supplementary Ninjutsu Distance: 0-100 feet Description: Requires preparing an inanimate object with a seal BEFORE combat that you plan to use. This jutsu is simply the art of substitution. By planting a seal on an inanimate object that will react with the chakra of the one who uses it after charging and allows the user to switch places with the object that has the seal, thus making it take the hit for them. May only be used if the seal was placed before hand and only objects within a 100 foot radius is within range. Once per topic unless multiple are planted. Name: Mystical Palm Technique: Minor Rank of Jutsu: D Element Affinity: - Type: Ijutsu Distance: Touch Description: Requires handseals. This medical ninjutsu allows the user to speed up the body's natural healing process by sending chakra from their hands into a wound or afflicted body part. This allows the user to heal a patient without the need for medical equipment or surgery, making it highly useful on the battlefield. It can be used to treat both external and internal injuries. It is vital to match the amount of chakra used to the severity of the affliction or injury. This requires a great amount of chakra control. At this level the technique is able to heal minor injuries, the sort of things that are able to be caused by D rank jutsu. This technique however is not able to reattach limbs or other body parts, nor is it able to reform or regrow them such as hearts or other organs. 2 post cool down. Name: Mystical Palm Technique: Average Rank of Jutsu: C Element Affinity: - Type: Ijutsu Distance: Touch Description: Requires handseals. This medical ninjutsu allows the user to speed up the body's natural healing process by sending chakra from their hands into a wound or afflicted body part. This allows the user to heal a patient without the need for medical equipment or surgery, making it highly useful on the battlefield. It can be used to treat both external and internal injuries. It is vital to match the amount of chakra used to the severity of the affliction or injury. This requires a great amount of chakra control. At this level the technique is able to heal most normal injuries, the sort of things that are able to be caused by C rank jutsu. This technique however is not able to reattach limbs or other body parts, nor is it able to reform or regrow them such as hearts or other organs. 4 post cool down. Name: Three Winds Technique: Crushing Song of Destruction Rank of Jutsu: B Element Affinity: Fuuton Type: Ninjutsu Distance: Refer to descrition Description: No hand seals; rather than seals the user will charge fuuton style chakra into their throat for the same amount of time they would normally need to do hand seals for a B rank technique. This technique is meant to be preformed with a group of three people, however it can be done with one, two or three people, each version of the jutsu will be describe below; Charge time and chakra cost is always that of a B rank jutsu for each user, 6 round cool down. - One User; When only one person is using this technique it is treated as a B rank fuuton ninjutsu. It spreads out to cover a range of 50 feet out from the user and 15 feet across. This wind funnel is powerful enough to rip a single fully grown tree out of the ground and cause lacerations half an inch thick all over the body of those trapped inside. This can be countered (cancelled out) by a B rank katon technique.
- Two Users; When only two people are using this technique it is treated as an A rank fuuton ninjutsu. It spreads out to cover a range of 100 feet out from the user and 30 feet across. This wind funnel is powerful enough to rip all the plant life out of the ground as well as being able to cause enough damage to destroy damaged and weaker structures within it's area of effect. It also will cause lacerations an inch and a half thick all over the body of those trapped inside. This can be countered (cancelled out) by an A rank katon technique.
- Three Users; When three people are using this technique it is treated as a S rank fuuton ninjutsu. It spreads out to cover a range of 250 feet out from the user and 80 feet across. This wind funnel is powerful enough to completely destrpy all the plant life in the area as well as being able to cause enough damage to destroy any structures within it's area of effect. It also will cause severe gashes nearly two inches thick all over those trapped inside. This can be countered (cancelled out) by a S rank katon technique.
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Ayame Uchiha Jōnin
Character Age : 21 Posts : 189 Ryo : 36900
| Subject: Re: Takoda Technique Registration Sun Dec 02, 2012 8:26 am | |
| Seeing as they're pretty much Canon and you went over them with me I.... | |
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Takoda Chūnin
Character Age : 14 Posts : 517 Ryo : 4600
| Subject: Re: Takoda Technique Registration Sun Dec 02, 2012 2:44 pm | |
| Name: Volleyball Fist Rank of Jutsu: D Element Affinity: - Type: Taijutsu Distance: Direct Contact Description: Passive, The user strikes their target with a powerful uppercut style strike which with added chakra is able to knock them fifty feet straight up into the air at 50mph before they reach maximum height and start to fall back down to the ground. A clean hit on a weaker point of the body, such as the jaw, can cause damage by either cracking the bone or dislocating the joint. If the victim doesn't land properly this has the potential to break bones from the force of gravity after a fifty foot fall. Rather than needing to charge chakra for the attack the user exerts all the energy for the technique in an instant with a cool down of 5 posts. | |
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Bryn T. Stormblood Yamakage
Character Age : 21 Posts : 506 Ryo : 10220
| Subject: Re: Takoda Technique Registration Tue Dec 04, 2012 2:38 am | |
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Takoda Chūnin
Character Age : 14 Posts : 517 Ryo : 4600
| Subject: Re: Takoda Technique Registration Wed Dec 05, 2012 12:09 am | |
| Name: Breath of Fire Rank of Jutsu: B Element Affinity: Katon Type: Ninjutsu Distance: 100 feet (long) 10 feet (wide) Description: No hand seals; rather than seals the user will charge katon style chakra into their throat for the same amount of time they would normally need to do hand seals for a B rank technique. The user opens their mouth and allows a jet of flames escape that spreads out to cover an area a hundred feet long and ten feet wide. This fire is hot enough to cause severe second degree burns and ignite all flammable materials within it's range. This can be cancelled out by a B rank suiton jutsu, or if combined with a fuuton jutsu of at least B rank (this wind technique would need to be used by another person) is treated as an A rank jutsu and will cause third degree burns rather than second. Five round cool down. | |
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Neo Sabakukage
Character Age : 28 Posts : 308 Ryo : 20000
| Subject: Re: Takoda Technique Registration Sun Dec 09, 2012 8:33 pm | |
| - Code:
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Seems legit [7k/7,000 Ryo] | |
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Takoda Chūnin
Character Age : 14 Posts : 517 Ryo : 4600
| Subject: Re: Takoda Technique Registration Mon Dec 10, 2012 2:45 am | |
| Name: Cauterization Rank of Jutsu: E Element Affinity: Katon Type: Ijutsu Distance: Touch Description: No Seals; The user charges katon style chakra into their hand(s) for one round before they can use this technique in place of hand seals. The user uses the sheer heat from the katon style chakra in their hands to close off wounds and stop them from bleeding any longer. If this is used on a part of the body that is not bleeding it will just place a red hand print the shape of the user's hand that does nothing but slight discomfort. The heat stays in the user's hands for 2 rounds and has a 3 post cool down between uses.
Name: Katon: Spark Rank of Jutsu: E Element Affinity: Katon Type: Ninjutsu Distance: One Inch Description: Passive; The user quickly builds a tiny amount of katon style chakra into their thumb and index finger followed by a quick snap. This results in a small spray of sparks only about an inch away from the thumb that is able to easily ignite flammable materials. 2 post cool. | |
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Takoda Chūnin
Character Age : 14 Posts : 517 Ryo : 4600
| Subject: Re: Takoda Technique Registration Tue Dec 11, 2012 4:53 pm | |
| Name: Choke Slam Rank of Jutsu: D Element Affinity: - Type: Taijutsu Distance: Touch Description: Passive; the user grabs their target around the throat area (can be clothing around the neck if it is worn) and lifts them up as high as they can. After getting their target into position they slam them down into the ground at a speed of 15 mph which can result in broken bones such as the ribs and/or arms depending on how they hit the ground. If the target is slammed into soft ground such as wet mud or loose sand this will only fracture bones. This technique will not break someone's spine. The downside of this technique is the grip on the target, even after they are grabbed they can attempt to wiggle free which is easy to do in mid-air before the slam. 4 post cool down. | |
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Neo Sabakukage
Character Age : 28 Posts : 308 Ryo : 20000
| Subject: Re: Takoda Technique Registration Tue Dec 11, 2012 7:22 pm | |
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Takoda Chūnin
Character Age : 14 Posts : 517 Ryo : 4600
| Subject: Re: Takoda Technique Registration Fri Dec 14, 2012 4:18 am | |
| Kuchiyose no Jutsu Rank of Jutsu: C Element Affinity: - Type: Ninjutsu Distance: - Description: Hand seals and blood sacrifice (amount minimal) required to be performed. This techniques is used when a shinobi is attempting to determine what sort of summoning family they are best suited for, based on what animal appears in its most basic form (after birth/hatching) such as a tadpole. The process of fully realizing what family the shinobi is able to summon requires this jutsu to be used times, each time it is used there is a requirement of 200 words of description of the process which can include anything from the summoning to the animal itself to the summoner's reaction so long as it is well written. (for genin that have no sort of boost to the chakra pool this would mean that they would need to take a break at some point since 5 uses of a C rank jutsu would drain their chakra pools, this can be done by simply adding an additional 200 words of you resting and regaining your strength for an additional forty chakra (note that this is the only case where you can do this to replenish your chakra stores and can only be done once). Each use of the summoning technique will result in the animal growing a bit, using the previous example of a tadpole it would go through the different stages of life before becoming a frog, in cases where the animal does not have such extreme stages as a frog/toad the animal would be becoming more mature starting from a baby and growing into things such as a toddler and so on until it reaches 'adulthood' at stage 5. After the five stages have been performed the new summoner performs the technique one last time to summon their first personal summon of the family, this summon creature is registered as a D rank jutsu and is free due to this technique becoming useless after this process is completed. Keep in mind though that this new summon is the equivalent of a D rank summon and thus is not extremely powerful, something like gamakichi who was able to do some things such as a handful of D rank jutsu would be acceptable. This D rank will provide the summoner with a contract scroll which they then sign with their blood, after signing the contract disappears and a summoning tattoo appears on their lower arm/wrist, the design of the tattoo is up to the summon completely but all must include a single circle which acts as the focus point for chakra when performing a summoning from that point on. 15,000 Ryo | |
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Shinobu Genin
Character Age : 15 Posts : 278 Ryo : 22403
| Subject: Re: Takoda Technique Registration Fri Dec 14, 2012 4:23 am | |
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Haru Taiyoukage
Character Age : 29 Posts : 414 Ryo : 15600
| Subject: Re: Takoda Technique Registration Fri Dec 14, 2012 9:01 pm | |
| I don't think Spark or Cauterization were approved.
Spark - 500 Cauterization - 750 | |
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Takoda Chūnin
Character Age : 14 Posts : 517 Ryo : 4600
| Subject: Re: Takoda Technique Registration Thu Feb 14, 2013 6:13 am | |
| Name: Spirit Gun: Rank I Rank of Jutsu: E Element Affinity: - Type: Ninjutsu Distance: 6 inches wide, 20 feet long Description: Rather than hand seals the user charges chakra into their index finger the same amount of time it takes them for seals of a jutsu of this rank. After chakra has been charged the user makes their hand fold into a gun shape with the thumb up, the index pointing out and the rest curled toward the palm. What follows is the blast of blue and white chakra that extends out to its full length one half of a second after being fired. The spirit gun is able to bounce off of mirrors, this means actual mirrors not just any shiny/reflective surface (such as water). At the lowest level of power the spirit gun has just about as much power as a water gun would, used more for tripping people with a tiny amount of force. This level will be almost completely useless in a serious combat setting but can be great for playing jokes. No cool down
Name: Spirit Gun: Rank II Rank of Jutsu: D Element Affinity: - Type: Ninjutsu Distance: 12 inches wide, 50 feet long Description: Rather than hand seals the user charges chakra into their index finger the same amount of time it takes them for seals of a jutsu of this rank. After chakra has been charged the user makes their hand fold into a gun shape with the thumb up, the index pointing out and the rest curled toward the palm. What follows is the blast of blue and white chakra that extends out to its full length one half of a second after being fired. The spirit gun is able to bounce off of mirrors, this means actual mirrors not just any shiny/reflective surface (such as water). A step up from the previous rank, this level of power is the first that can actually cause direct damage. A D rank spirit gun can cause a first degree burn like a bad sun burn on contact. One round cool down
Name: Spirit Gun: Rank III Rank of Jutsu: C Element Affinity: - Type: Ninjutsu Distance: 2 feet wide, 80 feet long Description: Rather than hand seals the user charges chakra into their index finger the same amount of time it takes them for seals of a jutsu of this rank. After chakra has been charged the user makes their hand fold into a gun shape with the thumb up, the index pointing out and the rest curled toward the palm. What follows is the blast of blue and white chakra that extends out to its full length one half of a second after being fired. The spirit gun is able to bounce off of mirrors, this means actual mirrors not just any shiny/reflective surface (such as water). This level of spirit gun causes second degree burns on contact. Two round cool down
Name: Spirit Gun: Rank IV Rank of Jutsu: B Element Affinity: - Type: Ninjutsu Distance: 4 feet wide, 100 feet long Description: Rather than hand seals the user charges chakra into their index finger the same amount of time it takes them for seals of a jutsu of this rank. After chakra has been charged the user makes their hand fold into a gun shape with the thumb up, the index pointing out and the rest curled toward the palm. What follows is the blast of blue and white chakra that extends out to its full length one half of a second after being fired. The spirit gun is able to bounce off of mirrors, this means actual mirrors not just any shiny/reflective surface (such as water). At this level of power the gun causes severe third degree burns to any surface that it makes contact with. Four round cool down
Name: Spirit Gun: Rank V Rank of Jutsu: A Element Affinity: - Type: Ninjutsu Distance: 8 feet wide, 150 feet long Description: Rather than hand seals the user charges chakra into their index finger the same amount of time it takes them for seals of a jutsu of this rank. After chakra has been charged the user makes their hand fold into a gun shape with the thumb up, the index pointing out and the rest curled toward the palm. What follows is the blast of blue and white chakra that extends out to its full length one half of a second after being fired. The spirit gun is able to bounce off of mirrors, this means actual mirrors not just any shiny/reflective surface (such as water). With this level of chakra input the gun is able to punch through reinforced steel with ease and completely melt iron. Seven round cool down, twice per topic
Name: Spirit Gun: Rank VI Rank of Jutsu: S Element Affinity: - Type: Ninjutsu Distance: 20 feet wide, 200 feet long Description: Rather than hand seals the user charges chakra into their index finger the same amount of time it takes them for seals of a jutsu of this rank. After chakra has been charged the user makes their hand fold into a gun shape with the thumb up, the index pointing out and the rest curled toward the palm. What follows is the blast of blue and white chakra that extends out to its full length one half of a second after being fired. The spirit gun is able to bounce off of mirrors, this means actual mirrors not just any shiny/reflective surface (such as water). When it reaches this level of power the spirit gun can melt titanium grade material it comes into contact with and puncture all grades of material other than diamond (while not being able to destroy diamond, direct contact with a S rank spirit gun will super heat it). Once per topic | |
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Shinobu Genin
Character Age : 15 Posts : 278 Ryo : 22403
| Subject: Re: Takoda Technique Registration Wed Feb 20, 2013 7:44 pm | |
| - Neo wrote:
- [4,300 Ryo]
- Haru wrote:
- I don't think Spark or Cauterization were approved.
Spark - 500 Cauterization - 750 Purchasing these three, ryo deducted | |
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Takoda Chūnin
Character Age : 14 Posts : 517 Ryo : 4600
| Subject: Re: Takoda Technique Registration Wed Mar 27, 2013 12:31 pm | |
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Haru Taiyoukage
Character Age : 29 Posts : 414 Ryo : 15600
| Subject: Re: Takoda Technique Registration Wed Mar 27, 2013 12:39 pm | |
| Part I - 500
Part 2 - 1500
Part 3 - 3500
Part 4 - 5500
Part 5 - 10000
Part 6 - 15000 | |
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Takoda Chūnin
Character Age : 14 Posts : 517 Ryo : 4600
| Subject: Re: Takoda Technique Registration Wed Mar 27, 2013 1:50 pm | |
| Ill take parts one through three for now. Ryo deducted
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Takoda Chūnin
Character Age : 14 Posts : 517 Ryo : 4600
| Subject: Re: Takoda Technique Registration Sun Apr 07, 2013 5:11 am | |
| Name: Shuriken Shadow Clone Technique: Level 1 Rank of Jutsu: D Element Affinity: - Type: Ninjutsu Distance: Clone Technique Description: Hand seals, the caster performs their hand seals and is then required to throw a shuriken. After the shuriken is thrown it splits apart into shadows clones so that there are now 50 of them that stay clustered within a 20 foot area of each other. These shuriken travel at 25 mph. After the shuriken either hit their target to cause damage or land the clones 'pop' and disappear. These clones are shadow clones and therefore any damage caused by a clone is equal to damage caused by a real shuriken. 4 round cool down.
Last edited by Takoda on Sun Apr 07, 2013 6:16 am; edited 2 times in total | |
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Sora Chūnin
Character Age : 16 Posts : 125 Ryo : 9204
| Subject: Re: Takoda Technique Registration Sun Apr 07, 2013 5:24 am | |
| Need to define the spread of the technique and the speed of the clones for clarification. | |
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Takoda Chūnin
Character Age : 14 Posts : 517 Ryo : 4600
| Subject: Re: Takoda Technique Registration Sun Apr 07, 2013 5:25 am | |
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Sora Chūnin
Character Age : 16 Posts : 125 Ryo : 9204
| Subject: Re: Takoda Technique Registration Sun Apr 07, 2013 7:47 am | |
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Takoda Chūnin
Character Age : 14 Posts : 517 Ryo : 4600
| Subject: Re: Takoda Technique Registration Sun Apr 07, 2013 7:57 am | |
| Ill take it now, ryo deducted | |
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Takoda Chūnin
Character Age : 14 Posts : 517 Ryo : 4600
| Subject: Re: Takoda Technique Registration Tue Apr 23, 2013 11:24 am | |
| Name: Shuriken Shadow Clone Technique: Level 2 Rank of Jutsu: C Element Affinity: - Type: Ninjutsu Distance: Clone Technique Description: Hand seals, the caster performs their hand seals and is then required to throw a shuriken. After the shuriken is thrown it splits apart into shadows clones so that there are now 100 of them that stay clustered within a 40 foot area of each other. These shuriken travel at 40 mph. After the shuriken either hit their target to cause damage or land the clones 'pop' and disappear. These clones are shadow clones and therefore any damage caused by a clone is equal to damage caused by a real shuriken. 6 round cool down.
Name: Shuriken Shadow Clone Technique: Level 3 Rank of Jutsu: B Element Affinity: - Type: Ninjutsu Distance: Clone Technique Description: Hand seals, the caster performs their hand seals and is then required to throw a shuriken. After the shuriken is thrown it splits apart into shadows clones so that there are now 250 of them that stay clustered within a 60 foot area of each other. These shuriken travel at 55 mph. After the shuriken either hit their target to cause damage or land the clones 'pop' and disappear. These clones are shadow clones and therefore any damage caused by a clone is equal to damage caused by a real shuriken. 8 round cool down.
Name: Shuriken Shadow Clone Technique: Level 4 Rank of Jutsu: A Element Affinity: - Type: Ninjutsu Distance: Clone Technique Description: Hand seals, the caster performs their hand seals and is then required to throw a shuriken. After the shuriken is thrown it splits apart into shadows clones so that there are now 500 of them that stay clustered within a 80 foot area of each other. These shuriken travel at 70 mph. After the shuriken either hit their target to cause damage or land the clones 'pop' and disappear. These clones are shadow clones and therefore any damage caused by a clone is equal to damage caused by a real shuriken. 10 round cool down. | |
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Yuurei Genin
Character Age : 23 Posts : 235 Ryo : 5803
| Subject: Re: Takoda Technique Registration Tue Apr 23, 2013 2:03 pm | |
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Takoda Chūnin
Character Age : 14 Posts : 517 Ryo : 4600
| Subject: Re: Takoda Technique Registration Tue Apr 23, 2013 2:16 pm | |
| Name: Generic Sealing Technique Rank of Jutsu: D Element Affinity: - Type: Fuuinjutsu Distance: - Description: Requires handseals. This technique allows the user to seal an inanimate object away for later use within a summoning scroll. To seal an item away the user simply has to perform their handseals and then touch both the item to be sealed and a blank area on their scrolls surface and it will instantly be sucked into the page. The surface where the item is stored will have a kanji or symbol of some sort specific to that item (or item type in the case of things like kunai) which allows the owner of the scroll and anyone who read it to know what is stored within. To release an object from the scroll simply make a one-handed tiger hand sign and touch the symbol with your other hand and the object will appear laying on the page or close by (possibly in the user's hand[s]). Upon releasing the object the symbol marking its spot fades away. In the case of small items (equal to or smaller than a kunai/shuriken) up to 5 units can be sealed at one time. Both sealing and object and releasing it cost chakra separately.
price: 3000
Buying this, ryo deducted | |
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